IYou need the OuyaGameObject.cs with the OUYA controller mappings.
I did that from the Ayrik's changes in the big Unity Ouya thread. I copied the Xbox ones over to a new case statement, changed it's name to match the controller name, I can see that …
I cant get the correct mappings working when I build to the console with the OUYA controller. I have done Ayrik's changes to the case statement, and the correct Joystick name is appearing on the console, but every mapping is wrong.
I am sure I am i…