Hey guys! A follow-up question - does anyone know how can I read the Ouya "Menu" button from gamemaker? All other buttons work great, just have to map a pause onto that thing.
Oh, yeah - doing something similar did improve the performance ten-fold, though I still get slowdown here and there.A bigger issue now is - any alpha sprite written to the surface creates a splotch of alpha in the layer. I have currently made it sli…
GameMaker is a high-level engine running through a C++ interpreter, where I doubt I have control over a lot of internal things like a frame buffer or the type of shader it uses. My one hope is that YoYo Games will fix their C++ native code compiler …
Wow - that's bizarre! I was thinking this might be because of the fill rate not being enough to draw the games at 1080p. I wonder if there is a way to force OUYA into a 480p mode for my GameMaker game.I also did research about other people having OU…