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bebobli
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bebobli
Joined
October 2013
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Last Active
October 2013
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This new wrapper, does it bind the gamepad? Maybe I missed it, but that seems to be missing from what I skimmed. It is nice to have in-app purchasing available for native use, but what of inputs? Edit: Thanks for the response below! I'll see if we …
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C++ Version of the ODK?
Comment by
bebobli
October 2013