Glad to hear it worked for you. I have all sorts of problems (using Unity 4.2 and r22). I sorted out some of them, but I still haven't been able to get R.Java to generate.
Many thanks for adding the option to enable ADB over the network. It's really nice not to have to risk bricking the console to enable it after each update!
I have the same problem. I contacted developer support and they are trying to get a response from finance.
The developer profile section lets you indicate if you are an individual or a business. For individuals, the checks need to be made out to the…
According to the contract, they pay 30 days after sales, so August and September payments are not yet due.
They are currently overdue with payments for sales in July, though.
I've also noticed that exiting happens much more quickly on Ouya than I've seen on other Android systems. There isn't time to do much of anything before the app is killed.
It is completely messed up and unusable for me using Chrome/Win7. The "Games On Ouya Today" display on the main page doesn't work, the "Games" list is hugely spaced out and unusable and the "Alphabetically", "By Genre" and "By Release" buttons don't…
Another update, another time I have to unhook my Ouya in my living room, hook it up to my computer and risk bricking it to re-enable wireless adb. Awesome.
As long as genres are ordered by popularity, I don't see why all games shouldn't be in there. The crap sinks to the bottom. That's how pretty much every other app store handles things.
Currently, being stuck in the sandbox is an exposure boost rathe…
Evgiz said:
ladron said:I don't see why it would be significantly more vulnerable than it currently is. Someone could also hack the code responsible for the online checks and fake them to always return a successful purchase.
You mean…
LususAnimat said:
Maybe a lot of people stop downloads and resume them later? That might concievably get counted as a duplicate download.
I guess that's possible. None of my games are very large, though, so they download almost immediate…
Evgiz said:
If ouya included some way of offline validation through their ODK, that would make things much easier to pirate.
I don't see why it would be significantly more vulnerable than it currently is. Someone could also hack the cod…
GrenadeGames said:
Sounds like you don't know how to properly save jpg's. What program are you using?
http://en.wikipedia.org/wiki/Lossless_JPEG
I've never seen lossless jpeg as a save option in any image manipulation program I've used…
Killa_Maaki said:
ladron said:
Even if you end up converting them to jpegs for display on the Ouya, it is better to start with an uncompressed format.
No it's not. I mean, if you export a JPEG from Photoshop you're doing the same thin…
I found this:
"For now, if you're using a Java full-screen SurfaceView (e.g. GLSurfaceView), you can reduce the size of the surface you use which gave us a frame rate boost in our test app. For example:surfaceView.getHolder().setFixedSize(1280, 720…
Ok, here are my latest findings on setting the screen resolution:
Doing the following:
Screen.SetResolution(1280, 720, m_fullScreen); OuyaSDK.OuyaJava.JavaSetResolution("1280x720");
results in the Ouya still running at 1920x10…
tgraupmann said:
I created a ticket for usb / wireless ADB switch in settings. No ETA. I can really use that feature!
Good to hear - I think it would help a lot of people.
Every update overwrites build.prop and breaks my wireless adb setup. Getting it configured again is a pain, and a mistake can brick the console.
Can we please either have updates not mess with wireless adb or, even better, an option in dev settings …
StoicHamster said:
so, what about developers that really want to make their game DRM-free after the point of purchase?
They could still cache the receipt locally, and not call the Ouya IAP interface. Anyway, I didn't mean to suggest tha…
Thanks for the reply, Tim. So I guess setting the resolution explicitly should be discouraged, then, since it won't work on some people's TVs?
On a related note, will the Unity resolution always be 1920x1080 by default, regardless of the actual TV r…
Another vote from me on having Ouya provide a standardized receipt cache. This should be built transparently into the API. Ouya should globally determine the cache policy (ie: if/how often the receipt needs to be rechecked online) so as to be able p…
Just wanted to add my voice to those requesting a wireless adb toggle in dev settings. I had it set up, but my Ouya just did a system update and broke it, so now I have to do it again. Annoying.