Fixed.
Still not sure what the problem was.
I deleted the game project, brought it back in from source control, and re-worked it for OUYA again from scratch. It occurred to me I'd lost more time on this issue than it took me to originally get it ru…
My understanding is:On Windows I need to install a 32-bit JDK 6.On OSX Lion the OS-installed JDK is sufficient.
Is that correct? I'm on OSX Lion. I will say the JDK built working plugins for every other Unity plugin I've built, as well as the Ouya…
I did this:
Deleted both plugins and editor (to make 100% there's no remnants of other plugins hanging around) Re-imported the ouya-unity-plugin Core.Sync'ed the bundle ID
Recompiled the two .jar files with the compile plugin and compile java button…
Thanks StoicHamster and Tim :)
Yep, I've uninstalled the plugin, reimported everything, sync'd the bundle ID, and recompiled both from the compile java and compile plugin buttons on the Ouya panel. I'm compiling with the JDK in OSX Lion.
I'll try a…