Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Allan

About

Username
Allan
Joined
Visits
77
Last Active
Roles
Member
Posts
49

Comments

  • Ok Tim, thank you for your time and support =) I am the first one with this problem? (as it seems from looking through the forums?)
  • Ok, tested once again with the xbox controller on Unity Editor, same error, with Ouya Controller on Galaxy SII, same error, and on Ouya with Ouya Controller, same error... =/
  • [Results] elapsedTime: 0.144166 errors: output: Compiled from "IOuyaActivity.java"public class tv.ouya.sdk.IOuyaActivity extends java.lang.Object{protected static android.app.Activity m_activity;  Signature: Landroid/app/Activity;protected static an…
  • [Results] elapsedTime: 0.130576 errors: output: Compiled from "TestOuyaFacade.java"public class tv.ouya.sdk.TestOuyaFacade extends java.lang.Object{public static final java.lang.String DEVELOPER_ID;  Signature: Ljava/lang/String;public static final …
  • [Results] elapsedTime: 0.120153 errors: output: Compiled from "OuyaUnityPlugin.java"public class tv.ouya.sdk.OuyaUnityPlugin extends java.lang.Object{public tv.ouya.sdk.OuyaUnityPlugin(android.app.Activity);  Signature: (Landroid/app/Activity;)Vpubl…
  • [Results] elapsedTime: 0.239769 errors: output: adicionando: tv/(dento = 0) (fora= 0)(armazenado 0%)adicionando: tv/ouya/(dento = 0) (fora= 0)(armazenado 0%)adicionando: tv/ouya/sdk/(dento = 0) (fora= 0)(armazenado 0%)adicionando: tv/ouya/sdk/IOuyaA…
  • I suppose not, there are a lot of results, they are the following, in the order of the results: [Results] elapsedTime: 1.064499 errors: output: UnityEngine.Debug:Log(Object)OuyaPanel:RunProcess(String, String, String, String&, String&) (at …
  • Alright, I did the fix, reimported everything, and heres the new Output, is this what it should be? (OUYA NDK Lib is showing now) [Results] elapsedTime: 1.407879 errors: output: Compile++ arm    : -ouya-ndk libs/armeabi/lib-ouya-ndk.so UnityEngine.…
  • The output is: [Results] elapsedTime: 0.023806 errors: /Users/sharonevesmith/Desktop/Android NDK/build/core/build-local.mk:40: NDK/build/core/init.mk: No such file or directory/Users/sharonevesmith/Desktop/Android NDK/build/core/build-local.mk:166: …
  • Im sorry, I've just tested again the "Use OUYA Project Input Settings" and it worked properly this time, it was the last package that didnt work, however, the problem persists.
  • Yep, the "Use OUYA Project Input Settings" doesnt work apparently, so I copied the InputManager.asset from the ProjectSettings -> 4.X folder and pasted into the project settings, it all appears to be correct. What I just noticed going into the OU…
  • yes, Unity 4.0.1f2 on Mac
  • We've got 2 controllers, they both give the same results. I've never tried to actually open it, and since the exact same thing is happening with the xbox360 controller on the editor (and the driver shows the correct input (running on OS X 10.8.2)), …
  • Unfortunately no =( The exact same thing is happening, on the console with the original ouya controller, same buttons have the same responses... =/
  • But shouldnt the original mapping work with the Ouya Controller running on the Ouya Console?
  • I have also tested uploading the game to Ouya itself, and the same problem occured
  • I've done that before, and did that again right now but the problem persists =/ the same problem occurs when I build and run the app into my Galaxy SII, using the Ouya Controller through bluetooth... with the exact same problem, that is, left joysti…
  • Hey Tgraupmann, Thank you for your reply. I've subscribed to your signature link, received your e-mail, downloaded version 0.0.6.3 but I still have the same problem. Here is an example screenshots: (The red circle is what I was using on the control…
  • Today I brought in a Xbox360 controller, made the fix explained on one of HashbangGames videos (to add the case with the controller name), tested on the Editor and had the exact same issue. Created a new project, imported the packages with ODK 1.0.0…