Ok, so I've pushed out a build onto the console but it's not picking up my controller at all. I know it works because I've pushed out some of the example scenes and it responded fine.
Any ideas?
I have the OuyaGameObject in the scene, I have my li…
YES! Ok, I forgot to compile. Must have slipped my mind because of having to keep on making a new project due to my Ouya panel disappearing which has also been resolved now from your other post. Thank-you very much!
Oh boy, ok I removed the initialize in the controller script and threw in an OuyaGameObject. I unchecked the legacyInput, but it's still exiting the build on the console.
Ok, so I managed to get rid of the errors. In OuyaSDK.initialize(DEVELOPER_ID); I changed it to OuyaSDK.initialize(DEVELOPER_ID, UseLegacyInput); and then I made a bool for it and set it to false in the inspector. As for GetButton and GetAxis, I j…
I'm getting the same problem, failed to install the driver. I can access the files on my OUYA in My Computer but Unity doesn't recognize the console at all.