Just to throw some numbers behind my previous statement:I just checked my score server stats to compare against the OUYA analytics and here's where I'm at:
43,525 total downloads (as per OUYA's analytics)11,168 actual installs (as detected by my sco…
Piers said:
@OverpoweredGames put this suggestion forward, thanks for the insight.
I'd second that request. Any substantially widespread game that releases an update is going to have its fresh download count completely dwarfed by its u…
Hey guys; wanted to throw out another point of reference: I had 120 sales yesterday on 3323 downloads for BombSquad.. so about 3.6% conversion with a 1 hour paywall.Interestingly my score server saw less than 2000 total launches yesterday so I'm wo…
madmax2069 said:
I ran the test app on my retail ouya (launch day June 25 that I picked up from gamestop), it shows a pattern just like the 360s controller pattern.
That means the retail units are the new non-snapping 1.3 firmware. N…
Hey OUYA folks,I just noticed that in the Discover section Final Fantasy III is listed as having 106 likes even though its actual count is 1063; looks like that's getting truncated somewhere. Not sure if that's a new bug in today's update but wante…
bmfrosty said:
So,1.0 is the original devkit controllers from last year1.1 is the first run controllers with the dead zones1.2 is the 1.1 without the deadzones, but with snap-to on the axes.1.3 is the 1.1 with no dead zones or snap-to on the …
One minor thing I just noticed: when updating a game in the play section it appears to be possible to launch the game right after the download completes but seemingly before it actually updates; in this case the game will launch but then immediatel…
xiaosong_meng said:
Any idea what is going on?
Thanks.
Ack; I'm not sure what would be causing that.. I would think that uninstalling and reinstalling would fix pretty much any problem but apparently not. Do you have access to 'adb' by…
The changes look great; can't wait to try them out tonight :-)
A question or two:
1) do update downloads get lumped in with regular downloads in the developer analytics section? If so, could this get split out?2) is there (or are there plans for)…
marksalot said:
Love this game!
You've proven that 60fps and nice graphics are quite possible on this little Tegra3 based device.
I'm curious if you are rendering at 1080p, 720p or some other resolution.
In any case it looks great, thanks …
lzap-dev said:
This is my TOP5 game, really plays well, no controller lag, awesome work.
I am just curious - is there any chance to get internet multiplayer? That would be killer feature.
I'm working on it; its just been a very slow proc…
Guruguy said:
My favorite game on Ouya so far and the first I have purchased! Excellent with 3+ people, and instant classic!
Only thing I wish was more varied background music or the ability to choose a directory with MP3's to use our own sou…
This is a bug in the latest version (1.3.10). It now interprets any non-zero values from the analog triggers as 'run' and it seems that some OUYA controllers are always returning slightly greater than zero values there, so you get stuck running. I…
Dreamwriter said:
Is there a way to programmatically detect which firmware a controller has?
Not that I'm aware.. OUYA folks, any word on this? It'd be handy to be able to run filtering/etc only on older firmware controllers.
Dreamwriter said:
You mean the new controller hardware fixes the coverage, right?
The firmware being referred to here is the controller firmware which is not user-upgradeable so for all intents and purposes it can be considered new hardw…
Foenix618 said:
Is bombsquad your game? props man. It is very injoyable. I will be buying that one for sure. During my first 3 weeks with my ouya and the custom names your game never had the problem that I mentioned.
The thing that will get…
Dreamwriter said:
What do you mean you "renamed" your controllers?
If you go into Bluetooth settings (in the standard android 'Advanced' section) you'll see there's an option to rename things there including your console and your contr…
Hey guys, wanted to point you to this new post by the OUYA folks concerning dead-zones in the newer 1.3 controller firmware. Basically the current firmware fixes all the coverage problems but still does a bit of snapping near the axes (as some of y…
To elaborate on this a bit:As some folks have noticed, the current controller firmware, while totally fixing the coverage problem, still does a bit of snapping to the X and Y axes. That's why you see a bit higher density of dots along the axes in …
Very interesting.. I assume this is due to lots of software using InputDevice.getName() in order to map key presses to actions.. this is exactly what I'm doing in BombSquad to differentiate between controller types and this would explain why I've se…
Looks like fun, but there appears to be something amiss - it doesn't appear to be accepting input from controller 1 (or any other for that matter). I've been whacking 'O' or 'Y' on all of them with no effect. I can get to the 'How to Play' screen …
I too can confirm this is possible; the WiimoteController app does work, but the downside is that it goes through an IME and requires switching android's input method so the OUYA's onscreen keyboard no longer works, which is a bummer. I'm assuming …
I'd be curious what it would take to support Wiimotes too.. Anyone else have any experience with this on android?.I've got Wiimote support on my Mac version of BombSquad and from what I can tell it gets used a lot simply due to there being so many …
Smeagol said:
@efroemling
How is your band-aid for the controller going to be effected when OUYA resolves the issue? Wont this over compensate for the current issue? Btw your game is amazing.
It basically groups axis values into continuo…
sanzeng said:
efroemling, you are using normal Android API (event.getX()), but it is not the best way to get raw axis values.
Would you please try in this way?
(except deadzone processing)
https://devs.ouya.tv/developers/docs/controllers
…
Dreamwriter said:
Egads, I just got a Kickstarter OUYA (I emergency-ebayed one after reading that my game controlled bad on shipping hardware), and damn my game sucks with a real controller. There are many angles where you can't fly at full …