New screenshot!
I've had a tough time with my first boss, but I've finally got him figured out - he's a legendary Steelguard with a ton of health! Fighting him head-on [i]probably won't work[/i], but...wait, why has he stocked his WMDs on top of…
@Evgiz and Goldilocks - Thank you! I'm working really hard to make it the best experience I can.
Also, I haven't posted recently! I think it's time for another screenshot.
I know, I know. 'Don't play with fire.' Fire is dangerous and does not l…
@makeitsostudios - Yeah, I thought it was a bit of a novel idea too! Still, it's a work in progress, and I'm planning on having a much more detailed webplayer for my testing community to poke and prod at soon. I'm working hard to make this game li…
Wow thanks for all the support and kind comments so far, guys!
@jtn0514: Thanks!
@Ayrik: I haven't seen Elliot Quest yet, I'll check it out when I get home. And, I think in some ways my graphic style is prettier; I based my approach off that taken…
Ayrik said:
I'm looking forward to playing this. I love Zelda 2!
Me too! I loved it growing up, but looking back at it having written a couple of other games, I felt that they had things that could be safely omitted, and were missing so…
I'm going to try the beggarware approach, for The Hero's Journey.
Pretty much on starting or ending the game, you have some options to donate a small amount of money - maximum $1 - to fund additional development (you can opt to pay absolutely nothi…
Added a new screenshot! Planning for the true webplayer demo to be released sometime in the next month!
Additionally, bear in mind that all screenshots are in-development. They are subject to change at any time.
Hello friends and viewers! This is the Asvarduil Project, and today, I'm going to introduce myself.
I'm working on a sidescrolling swordfighter, The Hero's Journey, which is in development.
I've been using Unity for a couple of years and release t…