I am asking about the OUYA and I think rotating the camera is probably the best option. I understand the logic, but again, I'm making a non-traditional game and want to see what I can do with this. Typically, my installations and artwork require a c…
@Ayrik Banking the camera on the Z axis will work, thanks for the tip. However, the GUI does not rotate, so I suppose I could use NGUI to deal with that.
@tgraupmann - I looked at the SetResolution example. I can change the resolution from 1920X108…
I sure hope that is not the case. Yes, this piece is part of a sculpture and would only be for the person who buys the piece or uses it in the gallery setting. Why would they limit the orientation? My understanding is this is basically an android/m…