Im not saying we should discourage 10 year olds from making games, I say accept everyone.
The system must be good though, to give the average consumer a good experience, while also giving devs a good one.
This is not a problem just yet, you could b…
Buying again shouldnt be neccessary.
Receipts are stored at the OUYA servers, and changing console wont matter... Very wierd.Perhaps you didnt have an internet connection when you launched the game?
Its not hard either to add either.
The docs should really encourage this IMO. Takes about 5 minutes to add, and gives alot of consumers a way better experience.
I wouldnt judge the interest by the response on this forum, there seems to be little activity here, especially in the games section (most members here are devs).
To get more feedback I would post on ouyaforum.com.The game looks interesting and orig…
Well, If you have only been to a few classes I guess youre not that good of a programmer?
Becoming one would be the first step. I would either buy a book on android programming, or watch/read tons of online tutorials. Making a game is not something …
App description? You mean the one that appears in the store?You write that one in the devportal when uploading the game.
The only thing you need in the manifest is tv.ouya.intent.GAME (or APP if its not a game).
Do anyone know how you are informed about these payments?
An email every 30 days would be great, and a way to check current balance (through the devportal) would be awesome.
I see what you mean.
Im afraid the sandbox will be flooded with shovelware, but theres no way to know how that will turn out just yet. If it happens, the sandbox will become a place people stay away from, preventing the jewels from getting out of th…
It shouldnt be that much of an issue.
The game wouldnt be deleted from the players console. The game wont even have to be removed entirely from the store, just moved to "archive" or something along those lines.
Cant devs pull their games off the st…
I thought this was a dev-forum?I mean, it says OUYADEVS on the top, and I think I registered here through devs.ouya.tv.
If that is the case, then players should atleast join ouyaforum.comIts more player-focused than this one, and I believe more acti…
Some might disagree with this, but I think the best for the system would be to remove the lowest o-ranked games after a given time.
Yes, would suck for the respective developer, but he could republish the game later after adding some polish/removing…
Do you know if that $150 dollar limit is for every month, or just the first time?I would read the marketplace agreement, but unfortunately Im really short on time right now.
Thanks.
Ouya runs on android, which is what you need to learn.
The ODK provides only a few features (purchases, controller support, storage etc).When you are able to make an android game you could make it run on the ouya very easily.There are alot of androi…
It makes alot of sense for those with limited edition consoles (im not one of the lucky ones)!It would suck to loose that when OUYA 2 comes out next year or so.
But again, in the end its better to improve hardware for most customers, even if it hurt…
All purchases are in app purchases.Please search or read the FAQs... This info is very easy to find.
The official docs says this: https://devs.ouya.tv/developers/docs/purchasing
Dreamwriter said:
Note that the OUYA folks aren't sending you money in realtime at all, they don't send money until you have accumulated $150 in your share of the sales, and they send it as a lump sum 30 days after the end of that month.
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