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Evgiz

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Evgiz
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@Evgiz

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  • I got mine about 3 days ago! My DHL tracking number didnt work though. The tracking number worked when the package arrived in my country, but only on my local postal company. Have you not received the shipping notice or any mail at all?
  • I found the issue..... For anyone facing the same issue, make sure there isnt a typo in the apps package name... heh
  • Place ouya_icon.png in the drawable-xhdpi folder of your project! :D The icon must be 732x412 pixels in size.
  • darksparck said: I am still gray on this, but I guess I am going to have to wait till I finish my game to check out how this works. Its not too hard really. You submit your apk.When the game starts you contact ouya, like "hey have the …
  • Piers said: No idea on graphs.  I think this will be a longer term feature, sorry :( Oh, thats too bad.  Im sure you guys have alot of things on the to-do list, for now we can make them ourself! :D
  • Piers said: Splitting out Updates from Downloads now on "the list".  Coming "soon" ahem. Thats nice to hear! :)Any ETA when we will get some graphs in the dev portal, and not only .csv files?
  • No offence, but do you know what you are talking about? The system works that way. The receipts are only saved online, not locally (atleast not yet).If all the games you have tried allow offline play then all devs of those games have implemented tha…
    in Towerfall Comment by Evgiz July 2013
  • SpoonThumb said: The other problem is when people change the clock / time settings on the console to try and cheat the system. Isnt it simple to avoid this by having an internal timer in the game, avoiding the system clock entirely?
    in Timed Trials? Comment by Evgiz July 2013
  • Couldnt you save the playtime online as well then?If the timer exceeds the trial limit the player could be denied access to your server unless he have purchased the game. If thats not possible for some reason you should probably rely on putGameData.…
    in Timed Trials? Comment by Evgiz July 2013
  • undeadbobop said: Yes that would be understandable if there was a need to store on a cloud server, but I do not think this is the case with towerfall, the author wanted to make sure no one pirates it but even with the drm he applied to it I s…
    in Towerfall Comment by Evgiz July 2013
  • 24 hours free trial seems a bit long...? The easiest way would probably be to limit the time to be pretty short, and if people want to reinstall the game to reset that timer then so be it. They lose all progress anyway, and I dont think people would…
    in Timed Trials? Comment by Evgiz July 2013
  • I draw alot of inspiration from different, modern indie games. Sometimes I even visit websites like armorgames/kongregate to draw some inspiration. I agree with spoonthumb tho that you should be careful about looking too much on others. Going for a …
  • You cant know which IAPs are in a game, because products are not tied to specific games. Devs could perhaps list the products a game will use in the devportal, and if that game tries to purchase a nonlisted product an exception is returned. It would…
  • What about the 100k+ controllers already out there?Changing the controller like this would piss the backers even more off. With the exception of emulators, only the select button is needed (the ouya one is also start). What about this:Single click …
  • undeadbobop said: It is DRM it is always online DRM this title might as well be a xboxdone title with its abusive DRM. Matt said he fixed that in the unofficial forums. Devs dont add DRM, its more like he forgot to remove it. :D
    in Towerfall Comment by Evgiz July 2013
  • Is it even possible to store these receipts locally and safe?
  • I wonder why ouya would even make a controller without these buttons, when they are part of the current standard...
  • yaaay, VR rocks! ...but does the OUYA support oculus?
  • Riboshom- said: No it wouldn't. Most emulators need to reserve a button so the player can access features specific to the emuator [...] Oh, I forgot about that... :( Ayrik said: I've got it! Mouse move is select and mouse click i…
  • Ouya button press - StartOuya button hold/double - Ouya homeTouchpad - Select would this solution work for others? Im not sure if I would like it myself, but its a possible solution.
  • TheLoon said: How do I contact the Ouya Team to request making offline validation as easy as online?  They've listened about the joysticks and recovery options. If ouya included some way of offline validation through their ODK, that wo…
  • Very interesting artstyle, Im looking forward to seeing how it works together with the gameplay. Will dowload when I get my OUYA and the game is out.
  • MightyRabbit said: You're not really losing sales to piracy when 99% of pirates wouldn't buy your game in the first place. I think the problems DRM can cause your customers should far outweigh the few extra dollars you might stand to make. …
  • jayderyu2 said:[...]Totally agree. It's not what p your running at. it's what you do with it. heck the PS2/XBOX didn't run at 480p, they ran at less. The NGC could run at 480p. But at the time wasn't a big deal. Only became a big deal come Sony …
  • Piers said: Interesting idea on Genres.  The out of sandbox issue is on our radar in general btw I hope you can make the genres more available/easy to use/interesting for customers or whatever, rather than nerfing the Sandbox and making…
  • Glad you guys figured it out, now OUYA on! :D
  • Couldnt it be possible for the ouya guys to add a "force resolution" option in the ouya os itself?It could be hidden pretty deep in the settings, so it wouldnt be a problem for the average consumer.
    in Scaling? Comment by Evgiz June 2013
  • Thats what Puzzl tried to explain, I believe. If you store all the additional data (large textures, levels etc) on your own host, you can download them from there when the game launches. Then you only have to push the update for the "client", and th…
  • Killa_Maaki said: [...] and 480p worked well enough for the Wii so I think it will work just fine for my game. 480p is not HD, and looks terrible compared to 720p/1080p! I would personally avoid games rendering at 480p. Unless its a pi…
  • EDIT: Whooo, nevermind.