psema4 said:
In that last line (adb_usb.ini) I don't think the '×' is an 'x'. I recently ran into this as well (see this thread).
argh, I owe you a beer psema4 :) you are defintely right, that's the problem. I copied those lines f…
yes, I've tried enabling/disabling usb debugging. afterall if that was the case, adb on windows wont see my OUYA. I've also tried to returning back to Ubuntu after adb on windows recognized OUYA, but that didnt help. (I've seen a report similar to t…
I cant make adb see my OUYA under Ubuntu 13. windows on the same machine sees it though.
the device is detected as a USB device. below is some output. any ideas?
dmesg | grep 2836
[ 1779.485935] usb 2-1: New USB device found, idVendor=2836, idProduc…
KonajuGames said:
The OUYA Framework hasn't worked properly for me and several others on the Nexus 7 since ODK 1.0.2 (the framework crashes for me on app launch). I'll admit I haven't tried 1.0.5 on the Nexus 7 yet.
right, assuming you …
Sky Maze is downloaded less than 50. What is more weird is, my server logs has less than 10 records. I even suspected games in sandbox has no internet access and asked support for that.
So the missing 80% downloaded the game but did not run it?! Doe…
KonajuGames said:
Does this fix the Launcher crash on Nexus 7?
seem as not :( entering Play screen is still crashing on my N7. logcat
entering Discover screen does not crash but returns to main screen, internally throwing a few exception…
Entering play menu results in a crash on Nexus 7. Was working in the previous release. Relevant logcat
Also entering discover menu results in an exception and launcher returns to main menu. This was broken in the previous release too. Relevant logca…
Yesterday, 'regular' Android version of Sky Maze was promoted by Amazon as 'Free app of the day' on Amazon's US and Japan markets. And I'm proudly saying it hit #1 position among free apps:))
cheers,r a f t
AlveKatt said:
The problem when learning something new like this is always where to start. Got any suggestions?
If asking for jPCT, it has a wiki. That combined with examples may be a good place to start.
I can suggest jPCT. It's not a game suite, not even a game engine but a handy, small sized, high performance 3D engine for Java. It has almost identical desktop and Android versions so you can develop on desktop and port to Android/OUYA.
Note: jPCT …
Hello Everyone,
I'm an indie game developer from Istanbul/Turkey owning a 'virtual' game company named Karga Games :)
I'm here basicly to port my 3d Android game to OUYA. She is mostly criticized by being hard to control, which is indeed somewhat tr…