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Pytheria

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Pytheria
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Member
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27
Website
http://www.pytheria.com
Twitter
@http://www.twitter.com/Pytheria
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http://www.facebook.com/PytheriaInteractive

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  • NEW MENU  So at Pytheria Interactive we took everyone's feed back and started to edit or menu's. Some of the suggestions were making the menus darker, and centering and we also expanded the menu's to 1080p for the OUYA and PC.
  • @Canobie Unfortunately no :( We are working our hardest on getting it built quickly and there is still much to do :(
  • March 18th,2013 Working on getting our test character implemented and getting all the animations and movement working! -Kevin
  • March 13,2013 So over these past couple days we have been coding rapidly and getting ready for character implementation. As soon as our character is implemented that's when the serious work starts! From there all of our core features will start to s…
  • Hey everyone! Hopefully by this weekend we will have some new and awesome screenshots! Not only screenshots but maybe a video!
  • Update March 6th,2013  Today we added split screen to the game and right now it's awesome! Check out the screenshot bellow! 
  • Update March 5th, 2013 So today we started to refine the small things like character movement and mouse look.. So far the game is running beautifully on the OUYA console. These changes are going to be going on for the next couple days till there at …
  • Thanks for the suggestions everyone! We will surely keep them in mind!
  • New menu system! So today we started our new menu system. The concepts were done in Photoshop and now are being implemented into unity! We hope to have it done soon and functioning on the OUYA to display in our first developer blog! Images
  • We will be as soon! Hopefully a developer blog will be posted this week showing it off running on the OUYA in real time!
  • NEW UPDATE!
  • Reimported same error
  • yep still getting the same error.. Should I reimport?
  • Where would I change that I already did in player settings.. same error
  • Just checked im getting a API error I switched my android settings to level 14 and i've also tried 16..is this not right? if so how do I fix this error :S Im really sorry for all the work this is causing you.. :(  http://i.imgur.com/xksajUx.png
  • Ok NDK is fixed.. Player still wont move :(
  • This is my output..http://imgur.com/DN6ZUUq
  • do I have to put the registeraxis?
  • Ok, So I got everything filled out except OUYA NDK Lib Object.. movement still doesn't work..
  • Also how do I make the back triggers work??? The top ones work but not the bottom :S
  • Alright thanks soo much!! Also how do I fix App Java pack it says not found and my Java App Name I dont know how to fix that :S Sorry :(
  • I've tried all of those :( I have the object in the scene and my developid and I use the ouya settings and restarted unity.. Could it have anything to do with in the ouya panel I have some stuff red?
  • ok so I tried the code.. and nothing.. Although the test scene that comes with the ouya works the one that checks all the inputs..
  • Ok So I fixed the OUYA Dpad ps3 thingy.. It was the MotionJoy Drivers.. But I still cant use the 2 back bumpers and when I click up on the left thumbstick it goes down and vice versa...
  • is all my code correct for the ouya sticks to move? Also what do I do if the ps3 dpad is moving the ouya joy sticks instead of the ps3 joysticks and the bottom triggers done work?
  • Alright! :D Also When is the next update?