madmax2069 said:
If you ever get a C&D love letter from the IP holder, just change the name, then they can do Jack to you. You don't use any of their code, nor assets so you only really infringe on the name.
Not entirely true, we are…
Here's an old bechmark tech demo for windows, we completely changed out the control scheme and camera. Run on "fantastic", requires a badass GPU
http://www.mediafire.com/download/e9cy35qysa4d269/UA_Dev_R7Cr.rar
Shift = RunWASD = moveMouse = X came…
Thanks Timo.
Since we've been kind of slow I figured I post a small clip from last year, this was Ken Wong's unused Alice model set for AMR, eventually Spicy Horse decided on changing her appearance half way through development.
We decided to rean…
So here's what we're looking at in terms of performance, could be better, could be worse. I've tweaked our already bastardized IK scheme to a minimal for the leg animators which is where you'll see the latency decrease around the half way mark into…
I've always visualized the right control stick as my head rather than my eyes so to me it makes sense that you'd tilt your head back to look up, idk I'm weird. Found some rather interesting plugins via the asset store that allows users to change th…
Almost done with the sample scene!
*Edit*How many of you are weirdos like me and play with the Y Axis inverted? I haven't made an option to choose between the two so it's disabled by default. Let me know if any of you prefer the inverted method
@DMC, That's not really our attitude in terms of our Project. It's not about doing it and not getting caught, I respect the IP owners and have no intention of getting into a legal battle with them. We're not at that bridge yet and until we've hear…
There's a huge FPS drop with the dynamic light enabled and the fancy tilt-shift,HDR,Bloom etc, so I had to effectively disable most of that, I set the texture res to half of what was set on the windows version, all in all some scenes are not going t…
Finally managed to fix a few of the controller issues, here's a couple quick screen captures shot with my horrid iPhone4 camera of Unity Alice running on the Ouya :P
pixeldriver said:
After reading the comments regarding EA/copyright it makes me think why don't you do your own version of Alice but based on the original book which could still be a twisted gothic version but it would be all yours to give aw…
assuming I get all my course assignments done by tomorrow and have some extra time to fix a few of these critical issues I'll upload a demonstration later on tomorrow night or Thursday :)
I am happy to inform all of you......... WE HAVE A WORKING OUYA BUILD!
It's still very rough, had to plug in my mouse to control the camera (working on it right now), need to run it through my profiler as its crashing in a specific spot (memory l…
jayderyu said:
Well it looks like even Google removed Lord of Portals from the Play store. Can't speak of the other two, but it would seem so.
I think the individual who is doing Unity Alice should talk to Boxer8 before continuing.
We'r…
XxTIMOxX said:
Very cool man, have you been able to get a build working on OUYA yet?
Nope :( , waiting for our Ouya box and beta testing the Windows MobileSDK for Unity3d.