I think a lot of the early adopters are developers and people mostly interested in a box to run media and emulators. Hopefully we'll notice a change (and influx of people) from the upcoming retail launch.
I got bored a couple nights ago and made a little program to parse sales data (provided by Ouya as csv) into a graph and calculate some simple statistics. Really primitive (graph doesn't have labels etc) -- didn't spend much time with it, but I f…
People's first criticism of Ouya is often "wait, it doesn't play my android apps from google play?" but I think having a dedicated store is a serious advantage for Ouya because the games will be tailored to the platform -- it's more a communication …
newmessage said:
Well,
The problem is like this, If in any case we are purchasing something (IAP), and while process of PURCHASING we pressed the HOME button in which causing apps kills. What will happen with the transaction? Is it success …
Update is live! With the new Ouya system update, it should be easy to update FishMoto without having to delete/install it again. Let me know what you think! Upvotes appreciated to get it out of sandbox!
Evgiz said:
Its like the Xbox home button!
I hope it provides options at press rather than just quitting the app in a future update tho.
A single press sends the game an event, so I use it to bring up the pause button in FishMoto -- b…
Has anybody tried this? Work alright?
edit: looks like todays updates helps with updating
"Games with available updates now have an icon in the top right corner of their tiles in both Play and Discover. Users can download the update from the til…
First 3 days for FishMoto:122830 (today so far)
Two purchases total
Still in sandbox. Last I checked, it had -1 upvotes.. so that was depressing lol. Didn't even know that was possible..
Borrowed friend's Ouya to test it myself. Was able to confirm PS3 controllers work great. Wired 360 controllers work except for d-pad. Going to try and improve performance when I fix the bugs mentioned in previous posts.
It seems the audio can be glitchy, but only on some TVs (weird) -- will be trying to address this soon. Also, it might look overblown if your TV has the saturation turned up.
This one has different controller issues but I think the next one will be fine. If you happen to have two controllers, it should work with the second one (while both are paired)
Yeah I think I know what's causing it (querying input from controllers that don't exist) -- I'll have to fix it when I get into the office tomorrow. I'll have an updated apk available tomorrow :)
Thanks and sorry you weren't able to actually play …