Hey thanks for the positive feedback. We're still working on the project, we're hoping to have a release ready for general availability of the ouya in the next couple months. Unfortunately real life has gotten in the way for myself and the other mem…
Yeah point lights are a pain, but they do work. I've got as many as 20 point lights in a scene in NewGame+ in places, and I mostly pull 60FPS with fairly detailed environments. I guess it heavily depends on your level geometry and other aspects as w…
I have to say this looks very good, excellent execution on the idea. Can you elaborate a bit more about your concept and key mechanics? (being as our team also developed a dungeon themed co-op brawler, I think they are unique ideas, but I am curious…
Yes they are. We're using a lot of "off the shelf" art to get it out quickly but still convey our intent. Our artists will then be doing a lot of customization of the purchased asset store art to get to the final game (And we'll be commissioning add…
I agree, my game is designed for 720P originally. But the Ouya (with unity) is forcing 1080i on my TV. My game is not super resolution dependant, so it works in the end, but it would look nicer at 720p. And framerate would be better. Unity doesn't s…