LipekSamoZlo said:
When I copied
SantaRagione said:
I use import OuyaInputManager at the top of my JS script.
using the OUYA unitypackage make sure that these are in your "Plugins" folder:LitJson FOLDER
OuyaGameObject.cs
OuyaInputManag…
I have an "USB Joystick" controller. I couldn't get it to work even after following the video.I found a commented line that allowed me to test and get the button IDs, being the "O" button ID'd as '352'.
Ok, by now most things are fixed.The only issue right now is that I'm using Unity 3.5.0 and I'm guessing it can't detect version 16, as it only goes up to 4.0/api 14 on the minSDK.I suppose there's no way around this besides updating unity...