I think it's a great idea to have two event. I've had to modify some of my game's control design since i wasn't sure how to make my button presses a single event, but I ended up not going with a toggle design, and relied on key up.
Here is another piece of concept art being modeled as we speak!
Network is up and running, as well as a good deal of gameplay!
(Now, about that whole needing sleep thing... )
thomasklokosch said:
I'm also still struggling with it, the videos are ok for the SDK/NDK setup but when it comes to actual integration most of the documentation is outdated afaik. The code is supposed to have gotten a lot simpler in regards …
On an Ouya, or through Unity IDE?
If Unity IDE, version 0.0.5.1 of the ODK will allow you to connect an Xbox360 controller to it.
PM tgraupmann for the updated package that automates some stuff for you.
You can also watch this video:
Ah, I emailed them yesterday, and five minutes later:
Hi,
Thank you for reaching out to the CREATE Team! We have received your request and we will reply as soon as possible.
If you are writing in search of a Unity Pro license, you can download a f…
The_Craig said:
Hi all,
Anybody having any issues with loading between levels? My Input works great on the initial level but as as soon as I load another in-game with Application.Loadlevel it stops working.
Any ideas?
I haven't gotten th…
I managed to get my controller working on my PC after the video!
I'm hoping that it works on the Ouya. Ii'm going to see if I can program another generic controller to make it work for my tablet's bluetooth controller.
@ChrisStoy:
I'm using a generic GameStop Xbox 360 controller, and the 0.0.5.1a runs the controller in the examples (had to rename the Afterglow controller), but when testing, it isn't working on devices.
I've managed to test out an Ouya exported game and it seems to have worked with one of my controllers once while testing it on my tablet. I suppose the question now is how... :P
I think I'm going to rip the hair out of my head. :O
Though, I've finally managed to get my Xbox360 controller to my computer, and followed tutorials, I still feel like an idiot, because I still haven't managed to get input working on when testing …
To further elaborate:
Basically, I'm trying to see if only the Ouya controller works with Ouya Apps once exported(I might have to see if I can manipulate the input settings)I suppose I'll have to find someone with a dev console on the forums that w…
Hello again!
I followed the steps and imported the packages, ran the "Use OUYA Input Settings", and then opened the Show Controller Scene and ran play: No success. I've switched between the Standalone and the Andriod mode, I'm also using/created fr…
Hello! Relatively new here. I've been searching around the forums, for I am in the process of implementing the controller controls for my game, and I just want to make sure of a couple of things:
1. With the new 0.0.5.1 update, will I be able to te…