Ok. I did manage to get my game to run at 60 fps on Ouya. It runs nice and smooth now. I stopped drawing my background in the game to accomplish this. So I'll have to work on a fix in my game. I have a few ideas.
https://twitter.com/GlennBacon/s…
Ok. Received my Ouya today. Hooked it up and now its running. Installed my game thru Eclipse right onto the Ouya. No problem. My game Super Daddio 2 buttons are mapped for keyboard/xperia play/mouse/touch. It seems the Ouya controller is using…
Mario said in a recent post badlogicgames.com/wordpress/?p=2712 "Ouya is sending us a dev kit so we can get some Ouya specific things into our APIs as well.". So that is good news :D