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kie

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kie
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  • Hey there, Meta Project got updated: http://blog.levire.com/metaproject-update-jan13/ @BojacobThats a nasty issue. We'll look at it, but probably its some cocos2d-android issue with the OUYA. We'll adress this, as soon as possible.
  • @sled7: I would like to see this post in the new "native" subforum, because the MetaProject is our attempt to give Ouya Devs a good starting point developing for Ouya with Cocos2d-x and C++. Best Kie
  • You can use it already. Cocos2d-x runs fine. All you need is some JNI for the ODK. We'll currently on writing all the JNI stuff. 
    in Android NDK? Comment by kie January 2013
  • Kuchenfabrik said: Hey Guys, I am new in creating games. But I got an idea for a game. I was looking for a 2d game engine, which is easy to use, and which works with OUYA. Well if you have some tips would be cool. Thank you! Hey, we us…
  • Hey, we were able to build a Cocos2d-x application for OUYA. We are now on the JNIs for the controller. We will publish everything.  Best kie
    in NDK working? Comment by kie January 2013