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crowmagnon

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crowmagnon
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  • jayderyu2 said: Isn't this a Unity question? You might get a better response on those forums. I suppose it really depends on the how integrated the api is with your own game. If you make lot's of references to the Ouya api, then no not likely…
  • Yes, a separate platform switcher for Ouya Android vs. Regular Android would be nice.  And for the Ouya SDK .cs files to be automatically hidden or not included when switching to other non-Android platforms, as well.  Right now it looks like #if/#en…
  • Ok, thanks.  What if I want to control whether or not the Ouya .cs files are compiled with the Android build?  Ever since adding the ouya libraries, my android builds have not been working on my android phone.  I'd like to be able to do both 'regula…
  • tgraupmann said: The JDK 1.6 that comes with Mac should be fine. You need to set the bundle identifier. Follow the steps from the videos. http://forums.ouya.tv/discussion/200/sticky-ouya-unity-package-videos#latest Thanks, making sure …