I really don't know if this is related to your problem, but I remember experiencing z-fighting problems in unity before, and I simply put:
camera.transparencySortMode = TransparencySortMode.Orthographic;
... in the Start() of my camera script, and …
Chiming in to say THANKS A TON to everyone who contributed to this thread. You guys saved me lots of time for eliminating the controller latency in my project :)
Sorry for the delay, but thanks guys, we can now play our game on OUYA! :D
It still doesn't appear in the launcher though, it appears in the software section in the devs menu.
Yeah, I had some trouble getting a functional usb driver for the console, but I think I got it to work using my samsung drivers for my Galaxy Nexus.
I can't believe I didn't think of trying to Build and Run directly to the console. I'll give it a go…
Thanks Floppy, I'll check it out.
And no, it's not even showing up in the Software section. When I installed it with adb install, the command showed the time required for the installation, followed by "Success". So I'm rather confused o.o