If you just got it, try the Factory reset option (Manage -> System -Factory Reset). You will have to go through the whole updating, logging in with your account, entering details etc stuff again though, plus you'll have to re-download any games.
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LususAnimat said:
rabrant said:
For fun I just checked some games that are already on the Ouya market... It seems that most games don't bother with checking for controller disconnects. I think controller disconnects/reconnects sho…
OUYA have done lots of things to try and stop the same flood of poor quality games that happened on the app stores and XBLIG
For a start, there are no "top downloaded" or "top grossing" charts. These cause a cycle of self-reinforcement where the ga…
SophieH said:
I would be *strongly* in favour of a standardized solution that caches receipts locally. I don't have reliable internet as of last night, and found a whole bunch of games I expected to work offline are now defaulting to the demo…
Depends how it's implemented. I was thinking something like when you upload the game to the OUYA store for approval, you have a list of check boxes marked "Purchases that will trigger an update", so you can select all, none or any combination
That …
When you get input from the controller, you should be getting something that allows you to identify which controller it came from.
So in android/java:
class MyPlayer ( ){
private int deviceId;
MyPlayer(int deviceId){
…
According to the OUYA marketplace agreement:
c. Taxes. OUYA will be responsible for collecting and remitting sales, use, goods and services, value added or similar taxes (“Games Sales Taxes”), if any, applicable to the sale of products within your …
Thanks! Is that unique users or downloads according to OUYA? Because I think OUYA still counts updates as downloads, as well as multiple downloads from the same user
Firstly, is it a 100% genuine PS3 controller made by Sony? The generic and immitation ones don't seem to work in my experience
Secondly, are you connecting the PS3 controller when in-game or from the OUYA home screen?
If you're connecting it in-ga…
The lights indicating controller number on the PS3 controller are probably never going to be correct.
Or are you having problems recognising the PS3 controller generally? Are you using Unity or Android/java or what?
I assume it is in the works. I think the problem is getting all the controls for video playback to work with the controller. You can't just embed a youtube video
I put mine in the description at the moment, but it'd be nice to have a more formal place to put them.
Certainly for bigger file size games, it helps to know whether an update is a few minor bug fixes and typographic corrections or a major expansio…
Turn the question the othe way around:
What are the costs and benefits of going multiplatform?
Costs:
- Technical / time and money to port
- Publishing Flexibility (are there any licenses or extra bureaucracy costs)
- Reputational. A bad port migh…
You could probably implement your own system based off the analogue inputs.
The analogue inputs provide a constant stream of input from the sticks at least, so if you keep a track of which ones are sending input to your game/app, then you can detec…
It's a bit old, but here is my take on how many OUYAs there are: http://www.crystallinegreen.com/?p=408
Basically, I'm working on there being about 100k OUYAs in existence (60k kickstarter plus 40k pre-order). Any more than that is a bonus, but all…
What you can't do though is launch the game details screen in OUYA discover from within your own app. That's what I'd like to be able to do.
Though then it'd be ludicrously easy for people to make their own custom OUYA store apps. I wonder if that'…
Yeah, I don't think OUYA can afford to. To make such a game, they'd probably have to double the size of their team, and that'd cause all sorts of problems with getting the team to gel, nevermind the wage bill
OUYA have given some money to existing …
I grew up playing (mostly strategy) games on PC. Things like Homeworld, Civ, Transport Tycoon, Total War and Half-Life. Trouble is, most don't translate well to a console controller
I also try to draw inspiration from outside the world of video gam…
I'd also like to see this (though for my own game, not going to need it till a few months time)
I know can't really discuss this stuff on a public forum, but what I'm struggling with is where on the local storage to cache the (encrypted) receipts
Needs more options, but "best" is what is best for you. If you're just starting out, that may be gamemaker, while small companies, or someone with experience in making games might opt for Unity. Equally, a big, AAA studio might go for UE3 or maybe e…
As Killa_Maaki says, the android drawing system is really designed such that things are drawn once and then not redrawn unless they change or really have to be redrawn. That's fine for apps, where you have textview and imageview widgets that don't r…
When you say broke, do you mean as in physically snapped off or something?
Are you following instructions (such as like you might get on the xda forums) or just doing things from your own personal experience/knowledge?
Maybe explain in a bit more de…
The next step is probably to pick an engine. OUYA doesn't have a single way that you develop games for it. Essentially, anything that lets you make an android app/game will let you make an OUYA game.
There are only really two things that are uniqu…
First off, unplug any USB mouse/keyboard/controllers. Some people have reported them taking up a controller slot
If that fails, or you don't have anything else plugged in, try going to Manage -> System -> Advanced -> Bluetooth and see if m…
It's not a single problem with a single solution. In no particular order, here is the known list of things that can cause controller lag, and how they've been solved:
Using the old Unity plugin
Solution: gamedevs update their plugin/game
Download…
No need to do that. You should be able to plug your OUYA into your PC and install using that. Most engines will have a button to uninstall the last version and install the new version for you, but you can also use adb to do it.
If you've got your O…