Same problem. Both controllers worked fine at first, I disconnected the two and then were never able to get one of them back, I believe the one that works is the one that was paired last.
Plays very well, and is very smooth, but It lacks any explanation on how to use the power bar.
Also, if you click "Buy full game", the music becomes a jumbled mess. If I exit the game when the bug occurs, the music keeps playing after quitting the …
Miniboss1232 said:
Personally, I'd love for the OUYA to be a console that can be updated on a more regular basis. We're already used to yearly hardware improvements on the iOS side of things. And you don't even have to buy the controllers again!…
pabloveliz said:
I would love a magnet power connector, like http://en.wikipedia.org/wiki/MagSafe
Isn't the purpose of it to make the power connector to come out easily, as to not damage the laptop? That makes it contradictory to put it …
I just received my unit, and I don't see why complaining about the trigger noise. It's not that noisy and a quick press is a good deal more silent than X360's, for instance. Funny how both my controllers have an L1 with a "creakier" feeling than R2.…
theaceofthespade said:
As programmers, I think we can all agree that if someone is not doing something the same way we are, doesn't like a method that we like, or worst of all, outright disagrees with us, they are clearly a total noob who sho…
Solo here too. I found myself competent enough for doing the programming, art, sound effects, so why not? I'm still struggling with music, tho, I can make up some videogame-y tunes but find myself yet unable to composing them properly.
Also, when a…
I just had an idea - what if the dash menu uses a port of CEGUI? It's mit-licensed and highly flexible, way beyond sliders and checkboxes. An API based on it could easily satisfy even some of the most feature-demanding developers.
Here, have a demo…
GodlyPerfection said:
I think it is fair to say this discussion is starting to heat up. I think we should all just chill a bit. We've each had our fair say on what we want, no need to draw this argument any further. Jack are you cool with agr…
nobleRobot said:
I don't get it, you don't like the proposal for using the system button as a pause button, but you also want to put the pause menu inside the system menu, which you can only get at... by pressing the system button...?
Other c…
My name is Vanduir Volpato Maia. I have been programming for over 10 years now, experimenting back and forth with a number of things in the sense of game development such an XNA, RPGMaker, Quake 1 modding, Java, HTML5, C++, Android and now I'm getti…
Ayrik said:
Does anyone even like/notice controller vibration? Unless it's built into gameplay like on Zelda Ocarina of Time (only game I can think of), I've never really noticed it for anything else, and maybe that's just me...
It also …
GodlyPerfection said:
The idea of using a centralized button is more
familiarity for the user than anything. If someone wants to access a
menu it is pretty much encoded into everyone's mind to check the center
of the controller for the …
GodlyPerfection said:
But would it EVER make sense to go through the system menu to change the brightness in your game? Of course not. Like it wouldn't make sense to have to close the bathroom door before you go to sleep.
Actually, yes. I'd …
GodlyPerfection said:
And that is just simple chess. Perhaps we increase its complexity to a tactics RPG. Now most buttons are probably tied to hotkeys. Sure, the menu is used often and would work great on a standard button. But in a more co…
Sardtok said:
What does the system menu look like (I didn't order the dev kit, so I haven't seen it yet)? Would there be room for a game menu alongside the system menu? I.e. could the game supply menu items that should be added to the system …
Clowen said:
It feels to me like the plastic case is too thick, so the power cable never seems to rest 100% in the port. I feel the same way about the micro-usb as well but at least that hasn't disconnected like the power cable.
This se…
I agree with the batteries. I love the fact it's NOT using Li-ion batteries that many gamers are foolish to love - those things wear out in cycles, and videogame controllers are going to go through several cycles fast, thus after a few years you're …
Miniboss1232 said:
Indeed! It's great to see that you guys are listening.
I'd like to add a little tweak to the "tap to pause, hold to bring up OUYA menu": Perhaps you could add some developer guidelines that state in your pause menu, …
Yeah, a lot of RPG's today use one of the face buttons to go to a pause/inventory menu, while the pause button just pauses the game without any menu. A lot of RPGs today also have the luxury of a start button that's as easily accessible as any of th…
Not really a fan of this solution, as it pulls the user out of the game into an OUYA-specific menu, and then requires the odd behaviour of hitting another button to get to where you actually want to go. For games that involve a fair amount of poppin…
Hehe. These help calm my nerves a bit. http://harmful.cat-v.org/software/java
I'm finding a great deal of 'real programmers' dislike Java as much as me and for all the same reasons. I don't know why you are all attached to it, but it sucks delux…
It's not a matter of shape but in internal design. The sega saturn model 2 controller has one of the best D-pads known to exist and it's a circular shape.
If you want to start with clean slate and ignore most of already successful titles, that's fine but I don't think that was the plan. Most of those already successful titles also rely on the fact that you are putting your finger on the object you wan…
It also opens up the pirating can of worms. Pirating games on a disc? Now that's old school. You seem to be forgetting OUYA games are free to play, thus a "pirated" game will do nothing that you already can't with the downloadable version
Hi, just to add my thoughts on the gamepad.
I think generally game pad should work fine, but you guys think that releasing a controller without a multi-touch support will make porting touch based tabled apps harder that it should be?Do you really fi…
There's no way of knowing how much is the real PPI, as every screen has it's own. And as far as I know, no, HDMI does not report the screen size to the device it connects.
Even if it did, you shouldn't rely on it anyway, there's no way of knowing h…
If you think about it, it could be a good idea to enable such a functionality. If it allows you to burn the game and a self-activating license on a optical media, it would solve the biggest problem with digital-only media, that is not being able to …