Hi everyone.
This question is mainly directed to the OUYA creators, but free for discussion of course.
With OUYA surfacing to the public in an early version from today on it is clear that - while the hardware seems more or less in place - the software/firmware seems still quite early.
March 2013 is only three months away. How confident are you guys (OUYA creators) to meet the release date? What does everybody else think?
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Founder of ReachingPerfection.com
The hardware is fully functional and the software is mostly there. The ability to test in-app purchases as well as play your game on the physical hardware makes it feel "fully functional" to me. What do you feel is missing, other than documentation?
Like you said, having Android as a base makes it seem functional because they haven't had nearly as much to do with the OS programming, but the areas that should have been getting focus in these 4 months are not 4/7ths complete.
I'll surrender that I'm not used to console dev kit pre-releases but I'd be shocked if others were this barren 3 months before launch.
That being said, I have no fear for the eventual quality of the product, I just think it will either have a photo finish or a few months of awkward, buggy games to welcome the players.
And "abandoned" achievements? They never promised us achievements at launch. Here's all they ever said about achievements:
Who knows, maybe they're mostly done with these "to be implemented" features and are keeping it silent, it just seems hurried and QA-free.
As for the launcher, for the most part it seems what isn't done is the store, which is where you would see descriptions and screenshots and stuff. None of the store is available at all in the current launcher, choosing it just comes up with the screen telling you it isn't ready yet. The launcher does show the icon and name for installed games and apps (two separate choices in the menu), and lets you choose and run a game/app. Maybe game-specific settings, not sure if those would be set from the launcher or from within the games themselves.
-=Hicsy=-
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Also be another chance for devs to promote their games and the Ouya in general and get fans excited about the console
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Those are fancy dev kits, with their cases and all. This here is what the pre-launch 3DS dev kits looked like:
All those switches where the number 3 is? Those are the controller switches - eventually we got SNES controllers we could hook up to use instead. And since the screen was 3D, you had to be hunched over the thing to see it correctly, but you didn't want to touch anything and accidentally fry your $20,000 dev kit with static electricity.