NewGame+ 3D ARPG Dungeon Crawl/Brawl With local multiplayer co-op for CREATE Jam

Orb0Orb0 Posts: 7Member
Ok, it's last minute, but I've been focusing on our new game for CREATE:
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Orb0 is a team of 3 (currently) friends/colleagues who wanted to make games. We backed Ouya in kickstarter, and are now pushing our first project to the Create Game Jam.

It's an Action RPG sort of, but heavier focus on the action. I think of it as more of a Dungeon Brawler than a Dungeon Crawler. We're still hammering out the mechanics some, but essentially it's based on timing, chaining and combos of melee abilities, with a simple "stun" mechanic on attacks, similar to traditional street brawlers such as Streets of Rage, River City Ransom, and so on... 

It's a top down view, and it has basic character stats and character development...

Where the name NewGame+ comes from, is we're almost parodying the conventional NewGame+ feature of many ARPGs... In this one you play, you don't earn xp or anything. You find skill potions which give you skill points. 

All stats are calculated from one positive and one negative ability... Maxing Dex will make you fast, but it will also weaken your attacks unless you balance it with Power, and so on... The game is about minmaxing... You can raise AND lower any ability at any time, if you have skillpoints to spend.

Your character is permanently persisted, so when you die, you simple start over and dive back into the dungeon, and continue advancing. But all you get to keep for your next pass is your characters earned skill points, and 4 basic stats.

The dungeons, monsters, and loot are procedurally generated. And the dungeon is infinite.

From a setting perspective it's very much inspired by Gauntlet. Dive in, dive deep, and play forever if you like. It's not about "beating" the game, it's about who can get the deepest (and for the final game we plan on having social media interaction for bragging rights, and plenty of achievements).

Also, it's got local multiplayer co-op. So a friend can dive in at any time and play a complimentary character to the Player1 Character. Brawling their way through the dungeon together!

It's just a prototype, it's in need of a fair bit of polish, and many of my end-goal features aren't complete yet.

But it does have the core mechanics in place I think, and it works as a prototype for sure. There are bugs, and minor issues, but overall it's a playable prototype that I think qualifies nicely for CREATE!

This is the kind of game I think I'd love to play, and I hope others will have a lot of fun with it too!

Anyway I'd love to hear your thoughts!

In the meantime I'm going to get my nose back to the grindstone and crank out the remaining bugfixes and features leading up to the deadline tonight at midnight!

Once I have a completed build I'll put up the youtube trailer including gameplay footage!

Here are a few screenshots for now, and our facebook page is at: http://www.facebook.com/pages/Orb0/413559668723791

Screenshots:
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Comments

  • RandroidRandroid Posts: 13Member
    Sounds awesome!

    I think you guys have a really good shot at winning.

    Good luck!
  • Orb0Orb0 Posts: 7Member
    Thanks! We appreciate the praise!
  • Aiursrage2kAiursrage2k Posts: 58Member
    Hey are those the models from the asset store?
  • Orb0Orb0 Posts: 7Member
    Yes they are. We're using a lot of "off the shelf" art to get it out quickly but still convey our intent. Our artists will then be doing a lot of customization of the purchased asset store art to get to the final game (And we'll be commissioning additional art, like more character art, more props, and so on).

    But for the sake of the prototype for CREATE it looks good, and serves it's purpose nicely :)
  • Aiursrage2kAiursrage2k Posts: 58Member
    Well I thought you had to create everything from scratch otherwise I would have entered as well. Oh well. 
  • CanobieCanobie Posts: 10Member
    It looks very interesting! Can you guys role out a gameplay video? + Will it be available for the March release?
  • AthlorAthlor Posts: 16Member
    Looking good, I'm adding you on my wanted list. This would be really great, with the dynamic lighting, to see from the first perspective. But it would fine in the third too.
  • AndreacomposerAndreacomposer Posts: 67Member
    Very nice, i love the graphics in Diablo style!!

    good work
    if you are looking for a composer, please contact me, listen my soundtrack on my web site
    Topic on OUYA with my works, please look my works!
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  • Orb0Orb0 Posts: 7Member
    Hey thanks for the positive feedback. We're still working on the project, we're hoping to have a release ready for general availability of the ouya in the next couple months. Unfortunately real life has gotten in the way for myself and the other members of my team as well. We have not abandoned the project and we will have a release soon. We're working on it as hard as we can.

    I hope to begin posting new news on the project again by the 1st week of April. We don't want to rush this out and release a crappy game. We want to do this right and ensure people have a quality, fun game to play on their new Ouya!

    Thanks!
  • invicticideinvicticide Posts: 17Member
    Gameplay sounds fun!

    I think you could benefit from finding ways to add more light and color into your scenes, though. They're very dark and brown... yeah, it's a dungeon and all, but a few little spots of things like glowing crystals/mushrooms, light-colored mist clouds, magic runes carved into floors and walls, colored spotlights on monsters and/or pickups, etc. would help add some visual interest and maybe a sense of some landmarks.
  • CanobieCanobie Posts: 10Member
    Orb0 said:
    Hey thanks for the positive feedback. We're still working on the project, we're hoping to have a release ready for general availability of the ouya in the next couple months. Unfortunately real life has gotten in the way for myself and the other members of my team as well. We have not abandoned the project and we will have a release soon. We're working on it as hard as we can.

    I hope to begin posting new news on the project again by the 1st week of April. We don't want to rush this out and release a crappy game. We want to do this right and ensure people have a quality, fun game to play on their new Ouya!

    Thanks!
    Will it be ready for the March 28 release?
  • Orb0Orb0 Posts: 7Member
    I would have to say definitely not. Shortly after that hopefully. But there is no way it will be ready for March 28.
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