What will your first game for OUYA be?

PiersPiers Posts: 680Member
edited March 2013 in General Discussion
From the ground up, or a port and if so from where? :)

What will your first game for OUYA be?

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Comments

  • jayderyujayderyu Posts: 110Member
    What about inspired games. There are more than original and ports. If I made a game called "Mad Chickens" where they are shot out of cannon to attack foxes on boxes. It's not really original or a port.
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  • XxTIMOxXXxTIMOxX Posts: 136Member
    Foxes on boxes?! :-P
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  • psema4psema4 Posts: 39Member
    Agree with @jayderyu - my first is in exactly that position.  An "other" option would be helpful.

    When's Mad Chickens coming out? :D
  • AyrikAyrik Posts: 429Member
    Original in this context just means you made it for OUYA first. Anything else would be considered a port. There is nothing in between...:)
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  • PiersPiers Posts: 680Member
    What Ayrik said :)
  • SpoonThumbSpoonThumb Posts: 426Member
    You should probably put in there "Released simultaneously on multiple platforms" as a lot of people I've spoken to are planning this
  • MagnesusMagnesus Posts: 304Member
    edited March 2013
    I will release my game first on OUYA, Ubuntu, probably Desura and then after a month or two on mobile - Android+iOS (mostly tablets, phones will be too small for a proper platformer). It depends on a few issues though yet, so I might change my mind (I don't have OUYA which might delay the release a bit unless testers don't find any issues that are hard to solve without the device).
    Post edited by Magnesus on

  • jayderyujayderyu Posts: 110Member
    Ayrik said:
    Original in this context just means you made it for OUYA first. Anything else would be considered a port. There is nothing in between...:)
    If that's the definition. Then I think we only need a single port option. Ouya original or Port. But I can work with that as an option.
    Question the paradigm you believe in
  • AyrikAyrik Posts: 429Member
    Well, the systems ported from are an important metric for them to track their demographic. I also agree with SpoonThumb, a simultaneous option would be a good idea, but for the purpose of this poll, just put OUYA original I would think.
    Saga Heroes - Adventure RPG
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  • rumplestilzkenrumplestilzken Posts: 181Member
    Most games have a target and then an offshoot audience. Targeting console, then pc, then other or any other order. I think the developer who is honest with themselves can say which platform the game truly shines on, vs where it can also be applied. Hopefully that makes sense, it does to me! haha.
  • Volcanic-PenguinVolcanic-Penguin Posts: 90Member
    What if it's a game originally developed for android smartphones but it's not done yet and I plan to release it on OUYA as well? ;) Oh and it's a ball rolling game so it plays on the whole tilt functionality of smartphones. I'll choose port of android game. 
  • jayderyujayderyu Posts: 110Member
    What if it's a game originally developed for android smartphones but it's not done yet and I plan to release it on OUYA as well? ;) Oh and it's a ball rolling game so it plays on the whole tilt functionality of smartphones. I'll choose port of android game. 
    I'm curios. what are you doing with the lack of Tilt on the controller? are you going to be using touch swipes as a form of force. Similar to the old Marble Madness game?

    Question the paradigm you believe in
  • AndreacomposerAndreacomposer Posts: 67Member
    Me too. as many others. I voted for the original game.

    because I believe that all of us a little, we want something different than the usual stuff, and I think Ouya can give us that.
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  • WildsWilds Posts: 78Member
    Creating a game from the ground, made specially for a console with a controller!
  • EvgizEvgiz Posts: 184Member
    Im also creating a game for OUYA from the ground up.

    Its made specifically for a controller, so you wont get the same experience on PC/touch devices!

    I made the OUYA exclusive games Cube and Creature and Hellworm!
    evgiz.net




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