So did anybody get this to work yet?
I find this part of the SDK to be extremely un-user-friendly and lacking some good documentation. Especially now that the announcement has gone out to submit games, I was hoping to see a more finalized SDK and documentation on how to get it working.
How do I turn the KEY.DER file into a byte array? (I'm on a Mac btw, but I'm sure many Windows developers have the same question) .. and why don't you do this server side and just let us download a source-code/text file with the contents?
Even better would be to just include the KEY.DER file in the APK and have code that reads the file.
Is there a better documentation coming for this? am I the only one running into issues getting this up and running?
Comments
They can be decrypted.
byte[] appKey = { 10, 20, 30, etc.//replace this line with the byte codes separated with commas };I made the OUYA exclusive games Cube and Creature and Hellworm!
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