In Store Game Icon Rendering Issue

My game's icon (Mosaic -- available in the Adventure and Casual categories) has a transparent background. In the store, it looks like my game icon is being rendered twice at a slight offset. In the game menu, my icon is rendered once against a metallic background. I'll probably end up making my icon's background opaque so that I have a bit more control over the presentation but I wanted to let the Ouya team know about the inconsistency.

Comments

  • VoodooDoubloonVoodooDoubloon Posts: 84Member
    that is strange. Is the icon a PNG with 32bit transparency?
  • batylbatyl Posts: 8Member
    I'm not quite sure what you mean. It's RGBA with 8 bits per channel (so 8 bits for alpha, 32 bits per pixel.) A 32 bit alpha channel would be some pretty awesome dynamic range for transparency ;)
  • AyrikAyrik Posts: 429Member
    Open Arena's icon does that too. I think they intend for the icons to be 24 bit (no transparency), but maybe not, since they do have the grid pattern behind the icon, which will presumably be replaced by something a little better looking. Personally, I think they look better without the transparency anyway.
    Saga Heroes - Adventure RPG
    image image
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