What should be the OUYA equivalent of the Konami Code?

I feel this is important to establish.

Comments

  • apLundellapLundell Posts: 35Member
    Two ways to go with this.

    You could just use the existing Konami code except end it with (O,A) instead of (B,A).
    Or, we could all agree on a new code.

    If there was an agreement on a code, I'd throw in at least an easter egg into my game.  Why not?  In the olden days Cheat-Codes were pretty much marketing tools, maybe that would work again.
    @apLundell   <-- Follow me!
  • TheCosmotectTheCosmotect Posts: 4Member
    If this becomes a thing, maybe they could add it to the SDK. :P
    Project Timeline -- an action-puzzle game.
  • DreamwriterDreamwriter Posts: 768Member
    edited February 2013
    Not much of an easter egg if it's posted here, considering that these forums are basically open to everyone :P
    Post edited by Dreamwriter on
  • ThinksquirrelThinksquirrel Posts: 20Member
    I think O, A sounds like a good idea.
  • nicknick Posts: 186Member, Administrator, Team OUYA
    O and A would make the most sense as they're KEYCODE_BUTTON_A, and KEYCODE_BUTTON_B respectively.
  • arcticdogarcticdog Posts: 235Member
    Well Konami is actually a developer registered here.  Maybe they should speak up and tell us what it should be. :)
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