
My game for CREATE is a dual stick run and jump shooter with planetoid gravity for 2-4 players where you run from hordes of monsters whilst attempting to destroy the enemy ship. I created this in Unity and there were some bugs concerning inputs from multiple controllers canceling each other out that I couldn't fix in time for submission... I'm fairly certain it's an issue in the current Unity package for OUYA, but it's pretty fun for two folks regardless. I left 4 player support in there even though I couldn't test it; hopefully that's functional enough to be fun, too!
I spent 10 days (+1 for the title screen and making the video
:) ) making this game and it was a really fun experience! I've talked about it at length
on /r/gamedev and
my dev log, but I'd just like to again thank the community here, especially tgraupmann and marco in the Unity forums. The development of this console is feeling like a pretty great collaborative experience between the hard working devs and the community; that's really made this a great experience.
My video's done pretty well on Reddit, but like most other devs here I'm struggling to actually get likes on twitter/facebook/youtube. I didn't think to add youtube annotations asking for likes until a couple days ago
:P. Hopefully this social stuff won't matter too much! I would of course appreciate it if you threw some likes at
my game's CREATE entry page, though.
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