Standard Unity Input Reference

ThinksquirrelThinksquirrel Posts: 20Member
edited January 2013 in Unity on OUYA
Hey guys,

Here's a simple reference image for standard Unity input mappings. I've included both button numbers and axis mappings.

Note that this doesn't use the ODK - you'll need to comment out the events in OuyaUnityApplication.java for this to work.

This is mainly for testing purposes to get set up with input quickly, especially if you are using other input frameworks that rely on Unity's native input. Eventually you'll want to migrate everything to using the ODK, especially once the initial issues are sorted out.

EDIT: Buttons 2 and 3 were initially incorrect. The below image has been updated to reflect this.

image
Post edited by Thinksquirrel on

Comments

Sign In or Register to comment.