I've now tried so many things to build the controller project in Unity, but it keeps failing. I've managed to solve all of my other issues, but this one remains. I've gone through all the Ouya panel tabs and nothing is grayed out. I'm on a Mac (10.8.2, Mountain Lion) and here are the version numbers for what I'm trying:
ODK 0.0.5
Unity 4.0.1f2
Java JDK 1.6.0
Android SDK - minSDKVersion: 14 (android-14/android.jar)
Android NDK - android-ndk-r8d
The bottom of the error message is below. If anyone has any idea how to fix this issue, I would be forever grateful!
Best wishes,
Chuck
Error building Player: Exception: dx (invokation failed)ERROR: unknown error
...
tv/ouya/sdk/TestOuyaFacade$2.class...
processing tv/ouya/sdk/TestOuyaFacade$3.class...
processing tv/ouya/sdk/TestOuyaFacade.class...
stderr:
UNEXPECTED TOP-LEVEL EXCEPTION:
java.util.zip.ZipException: error in opening zip file
at java.util.zip.ZipFile.open(Native Method)
at java.util.zip.ZipFile.(ZipFile.java:127)
at java.util.zip.ZipFile.(ZipFile.java:143)
at com.android.dx.cf.direct.ClassPathOpener.processArchive(ClassPathOpener.java:206)
at com.android.dx.cf.direct.ClassPathOpener.processOne(ClassPathOpener.java:131)
at com.android.dx.cf.direct.ClassPathOpener.processDirectory(ClassPathOpener.java:191)
at com.android.dx.cf.direct.ClassPathOpener.processOne(ClassPathOpener.java:123)
at com.android.dx.cf.direct.ClassPathOpener.process(ClassPathOpener.java:109)
at com.android.dx.command.dexer.Main.processOne(Main.java:422)
at com.android.dx.command.dexer.Main.processAllFiles(Main.java:333)
at com.android.dx.command.dexer.Main.run(Main.java:209)
at com.android.dx.command.dexer.Main.main(Main.java:174)
at com.android.dx.command.Main.main(Main.java:91)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at SDKMain.main(SDKMain.java:88)
1 error; aborting
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OUYA Inc | Android Developer
Skype: tgraupmann_prey
http://github.com/ouya/docs
http://github.com/ouya/ouya-sdk-examples
Check out the latest docs for your game engine: [setup] [adobe air] [android] [clickteam fusion] [construct 2] [corona] [libGDX] [game maker] [html5] [marmalade] [monogame] [unity] [unreal]
Use caution when setting [persistent wireless mode].
OUYA Inc | Android Developer
Skype: tgraupmann_prey
http://github.com/ouya/docs
http://github.com/ouya/ouya-sdk-examples
Check out the latest docs for your game engine: [setup] [adobe air] [android] [clickteam fusion] [construct 2] [corona] [libGDX] [game maker] [html5] [marmalade] [monogame] [unity] [unreal]
Use caution when setting [persistent wireless mode].
OUYA Inc | Android Developer
Skype: tgraupmann_prey
http://github.com/ouya/docs
http://github.com/ouya/ouya-sdk-examples
Check out the latest docs for your game engine: [setup] [adobe air] [android] [clickteam fusion] [construct 2] [corona] [libGDX] [game maker] [html5] [marmalade] [monogame] [unity] [unreal]
Use caution when setting [persistent wireless mode].