Error code 2011: Gamer does not have enough credits

I'm trying to test out the base iap-sample-app in the ODK (not the Unity one) on hardware, and when I attempt to purchase an IAP at any price (even $0.01), I'm getting back error code 2011, "Gamer does not have enough credits". The products I'm testing are entitlements and consumables without __DECLINED__ in the front - those ones return a "payment was declined" error message as expected. I thought removing __DECLINED__ was supposed to return success every time. o_O

Anyone else run into this problem and/or have a fix? 
Beast Boxing Turbo - OUYA Launch Title!

Comments

  • chamberlinchamberlin Posts: 51Member
    Try it again now. We've granted everyone temporary credits for testing purposes.
  • stolkstolk Posts: 119Member
    edited January 2013
    chamberlin said: Try it again now. We've granted everyone temporary credits for testing purposes.

    Talking about
    testing purposes:

    Is there a way to delete entitlement purchases?
    While developing, it would be nice if I can test a successful purchase more than once.
    Currently, the only option I currently see is to create a new identifier each time for a fresh test.
    And there is no 'delete product' functionality at the web interface at https://devs.ouya.tv/developers/products which would cause pollution of the products db.

      Bram

    Post edited by stolk on
  • chamberlinchamberlin Posts: 51Member
    Two great points! I've added both of these to our dev plan.
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