CREATE compo possible for devs w/o kit?

DynamiteReedDynamiteReed Posts: 3Member
edited January 2013 in General Discussion
I'm sorry if I'm a bit cranky. I've been battling with the Android emulator all evening.

I'm a solo developer who would like to take part in the CREATE compo/jam.  Since all finalists get an OUYA dev kit, I'm assuming they expect people without a dev kit to enter.  Although I backed the KS, I didn't spring for a dev kit.  So, how are those of us without a kit supposed to make anything, let alone compete with those who do have a dev kit?  I just think it's a bit unfair.

So far, I've got the emulator up and running with the framework and launcher apks installed.  I really don't know where to go from here.  I have a Xbox 360 USB controller.  Although the docs recommend testing with a Xbox controller on a tablet, they say you can't emulate the controller in the emulator.

So, what?  Am I hosed?  Or is there something I can do?  I figure that without a controller to test with, there's no hope of creating anything worthy for the game jam.  I know I have the drive and the passion and the creativity.  I just don't have the money for a dev kit or a suitable tablet.  What's a dev to do?  Is there anyone in my situation who plans on entering the competition?

P.S. Getting a little close to the precipice of ragequit. :(
image
Post edited by DynamiteReed on

Comments

  • AyrikAyrik Posts: 429Member
    You could post your APK up for those of us who have dev kits to test on. Do you have a phone or a friend with a phone or tablet to test with?
    Saga Heroes - Adventure RPG
    image image
  • blackterrorblackterror Posts: 21Member
    I'm pretty sure the instructions in the ODK walk you through setting up an emulator in the Android SDK, if you don't have access to a tablet.
  • DynamiteReedDynamiteReed Posts: 3Member
    @blackterror I did set up the emulator.  That's not the issue.  The issue is that it's impossible to test with a controller without a dev kit or a tablet.

    @ayrik I have a phone, but no tablet.  That still doesn't solve the controller issue.
  • mjoynermjoyner Posts: 168Member
    If you have a recent phone, tv kit, tablet, it may support gamepads via bluetooth or usb.

    For the xbox 360 controllers, the OS has to have xpad.ko added if the manufacturer decided it was needed.

    I know the mk808 tv stick has a rooted firmware available that is supposed to support xbox controllers, but don't have one yet to test with.

    Also, if you are using libgdx as a framework, you can develop cross-platfrom on the desktop with gamepads as well.
  • AyrikAyrik Posts: 429Member
    You should look up how to use a controller with your phone. Most are pretty simple these days and just need an adapter like this one.
    Saga Heroes - Adventure RPG
    image image
  • HicsyHicsy Posts: 177Member
    yeah, i started my work 4 months ago on a mobile phone that has a slide-out playstation controller... Honestly the device is still android at it's core - OUYA havent really made any other changes to it yet and even the ones they do make will be for things like the system menu, and controlling transactions - not really relevant for a game-jam.

     Just start practicing with any android system paired with a controller, keeping in mind that you will need to add more "onbuttonUP/down" events for different button mappings later.
    Can't find aapt.exe? Temp fix: Copy another one from 'android_sdk/build-tools/17.0.0' back to your 'platform-tools'
           -=Hicsy=-
    PM me        Facebook

  • BlueSuperGiantBlueSuperGiant Posts: 10Member
    I'm a limited edition backer so I don't have a Developer Device. That being said, I'm using my Nexus 7 for the CREATE event. I'll be developing a game from scratch though. What I'll be doing is working with the ODK without necessarily testing it unless I can find someone willing to do so. I'll just be running my game through the OUYA launcher on the nexus 7 ( tegra 3 too ) and using the USB Gamepad library provided by the android SDK.

    Here's a link to the discussion I posted on setting up my environment: http://forums.ouya.tv/discussion/332/environment-setup-tutorial-from-scratch-with-a-2d-android-game-engine
    _______________________________________________________
Sign In or Register to comment.