I'm sorry if I'm a bit cranky. I've been battling with the Android emulator all evening.
I'm a solo developer who would like to take part in the CREATE compo/jam. Since all finalists get an OUYA dev kit, I'm assuming they expect people without a dev kit to enter. Although I backed the KS, I didn't spring for a dev kit. So, how are those of us without a kit supposed to make anything, let alone compete with those who do have a dev kit? I just think it's a bit unfair.
So far, I've got the emulator up and running with the framework and launcher apks installed. I really don't know where to go from here. I have a Xbox 360 USB controller. Although the docs recommend testing with a Xbox controller on a tablet, they say you can't emulate the controller in the emulator.
So, what? Am I hosed? Or is there something I can do? I figure that without a controller to test with, there's no hope of creating anything worthy for the game jam. I know I have the drive and the passion and the creativity. I just don't have the money for a dev kit or a suitable tablet. What's a dev to do? Is there anyone in my situation who plans on entering the competition?
P.S. Getting a little close to the precipice of ragequit. :(
@blackterror I did set up the emulator. That's not the issue. The issue is that it's impossible to test with a controller without a dev kit or a tablet.
@ayrik I have a phone, but no tablet. That still doesn't solve the controller issue.
yeah, i started my work 4 months ago on a mobile phone that has a slide-out playstation controller... Honestly the device is still android at it's core - OUYA havent really made any other changes to it yet and even the ones they do make will be for things like the system menu, and controlling transactions - not really relevant for a game-jam.
Just start practicing with any android system paired with a controller, keeping in mind that you will need to add more "onbuttonUP/down" events for different button mappings later.
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I'm a limited edition backer so I don't have a Developer Device. That being said, I'm using my Nexus 7 for the CREATE event. I'll be developing a game from scratch though. What I'll be doing is working with the ODK without necessarily testing it unless I can find someone willing to do so. I'll just be running my game through the OUYA launcher on the nexus 7 ( tegra 3 too ) and using the USB Gamepad library provided by the android SDK.
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Just start practicing with any android system paired with a controller, keeping in mind that you will need to add more "onbuttonUP/down" events for different button mappings later.
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