Hi,
After hours of struggling to get a working device configuration, i installed the "game sample" app
But when i start a new game, the emulator crashes or hangs
I realized it doesn't crash if i disable the graphic hadware acceleration ("use host GPU" option) ; although i can't do anything in the game since there is no Ouya controller
I'd like to know if it's a specific issue with this sample or if any opengl app is incompatible with this option (the android sdk says it's not compatible with every application, for instance web browser and web view components, but doesn't say more)
If it's incompatible with opengl, are performances good enough to test a game with the emulator ?
Thanks
I run an intel device + HAXM, under windows 7
Comments
The game sample app should run with the emulator (it should be in OpenGL ES 1.0), though it won't work as intended (it'll just come up with a plain red screen). It shouldn't crash though.
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