Has anyone run into performance issues on the ouya with your apps or games just yet?
Ive
got 4-5 demos running at about 60 fps on an android phone (lg optimus
g) which is similar in specs to the ouya and ive got no issues. Whenever
i run them on the ouya i seem to take a 15-20 fps hit right off the bat
for no reason it seems... Im quite stumped.....
Comments
Ive also seen a post with another member here having the same issue and i dont think they're running the same dev setup or using the same software. i am compiling for version 16 however..
GameMaker eh? Did you get the OUYA controller working?!