Build & Run Not Working - No Android Device Found?

Dark-MuppeteerDark-Muppeteer Posts: 4Member
edited August 2013 in Unity on OUYA
I've been trying for most of today to get unity to successfully build and run a .apk with no luck.

The error that I'm encountering is the No Android Device Found issue, that occurs during the build and run process. (just building is fine)

For Reference
  • The Ouya is connected to the PC (has been every time I've tried re-installing the drivers)
  • I CAN communicate with the Ouya via the Ouya Panel (Advance setting/reboot etc. all work)
  • All SDK, NDK and Java settings/paths are correct and showing as white in Unity
  • MiniSDK version is 16
  • Android SDK/tools is rev 21
  • The Android _winusb file has the required extra lines of information (in both sections)
  • The adb_usb file has the required hex code
  • The device shows up in the list when checking via cmd
  • Just performing a build works fine
  • I can sideload a built .apk file and run it perfectly on the Ouya (via cmd transfer)
  • USB debugging connected notification is shown on the Ouya
  • I can access the Ouya from the PC and manually transfer files between it and the PC 
  • I am running Win7 64
  • Ouya Build Number is 1.0.439_r1 
  • I've tried rebooting Unity/the PC/Ouya multiple time
  • I've re-installed the usb drivers at least 30+ times following the various walk-throughs and videos. (it has installed perfectly every time)
Any help that can be provided would be gratefully appreciated.
Post edited by Dark-Muppeteer on

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