According to the
TestFlight Android SDK documentation, the first step installing it is "Add 'TestFlightLib.jar' as a dependency to your Android application." I've tried putting the TestFlightLib.jar file in Assets/Plugins/Android/ as well as Assets/Plugins/Android/libs and then clicking Compile Plugins and then Compile Java in the OUYA panel. Of course, I'm also adding the import statement and takeoff statements into the code in step 2 and the uses-permission tags in step 3. This results in the following error:
/Users/chuck/Ouya/projects/App Name/Assets/Plugins/Android/src/OuyaUnityApplication.java:48: package com.testflightapp.lib does not exist
import com.testflightapp.lib.TestFlight;
^
/Users/chuck/Ouya/projects/App Name/Assets/Plugins/Android/src/OuyaUnityApplication.java:69: cannot find symbol
symbol : variable TestFlight
location: class de.chucksmith.AppName.OuyaUnityApplication
TestFlight.takeOff(this, "e32d1e16-8c9b-44a7-9fbf-65e4cab8c7bb");
^
2 errors
UnityEngine.Debug:LogError(Object)
OuyaPanel:CompileApplicationClasses() (at Assets/Ouya/SDK/Editor/OuyaPanel.cs:1169)
OuyaPanel:CompileApplicationJava() (at Assets/Ouya/SDK/Editor/OuyaPanel.cs:1270)
OuyaPanel:Update() (at Assets/Ouya/SDK/Editor/OuyaPanel.cs:862)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions()
Comments
OUYA Inc | Android Developer
Skype: tgraupmann_prey
http://github.com/ouya/docs
http://github.com/ouya/ouya-sdk-examples
Check out the latest docs for your game engine: [setup] [adobe air] [android] [clickteam fusion] [construct 2] [corona] [libGDX] [game maker] [html5] [marmalade] [monogame] [unity] [unreal]
Use caution when setting [persistent wireless mode].
OUYA Inc | Android Developer
Skype: tgraupmann_prey
http://github.com/ouya/docs
http://github.com/ouya/ouya-sdk-examples
Check out the latest docs for your game engine: [setup] [adobe air] [android] [clickteam fusion] [construct 2] [corona] [libGDX] [game maker] [html5] [marmalade] [monogame] [unity] [unreal]
Use caution when setting [persistent wireless mode].
OUYA Inc | Android Developer
Skype: tgraupmann_prey
http://github.com/ouya/docs
http://github.com/ouya/ouya-sdk-examples
Check out the latest docs for your game engine: [setup] [adobe air] [android] [clickteam fusion] [construct 2] [corona] [libGDX] [game maker] [html5] [marmalade] [monogame] [unity] [unreal]
Use caution when setting [persistent wireless mode].