I originally posted a thread under the ODK category, but in hindsight, I think it's more relevant in General Development. The other thread (here) can be ignored/deleted.
Basically, I'm having a lot of trouble getting Gaslight Games' OUYAControllerANE working in my game, and I think the issue is with FlashDevelop and my setup. Here's a summary of my struggles:
If someone can point me to a detailed explanation of how to use the OUYA Controller ANE with FlashDevelop, or perhaps a demo project, that would be incredibly helpful. Alternatively, if someone has encountered a similar issue, details of their solution would be fantastic.
I have tried using GameInput in Adobe AIR and this worked; I want to use the OUYA Controller ANE because I've heard it is better than GameInput and I'd find the experience of ANEs helpful for future development.
Thanks,
Ruairi
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