OUYA and Unity - input puts complete limbo

AmazingSparckmanAmazingSparckman CanadaPosts: 344Member
Okay New to unity... but not entirely new to C#.

Amazed that the OUYA team hasn't made it clear how Input for OUYA is suppose to be setup
with unity.

there is a bunch documentation there and tons of vage tutorials,
sure I am sure I keep digging how to do it I get right eventually.

But that's not the issue, we shouldn't have to scramble all over the web to
make a box move with the controller.

There should be a step by step video or tutorial
where is Input and OUYA plugins are explained.

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