After importing OuyaSDK-Examples.unitypackage into my project, I get several .cs script files, however some are missing, as brought to my attention by unity compiler errors (e.g. "The type or namespace name `UIButtonColor' could not be found.").
Here are two screenshots, one shows the list of ouya-unity-plugin scripts in the editor, and another shows a test project's scripts after importing the package exported from the ouya-unity-plugin project. If anyone has any idea what may be causing this, please share! Thanks!
Comments
OUYA Inc | Android Developer
Skype: tgraupmann_prey
http://github.com/ouya/docs
http://github.com/ouya/ouya-sdk-examples
Check out the latest docs for your game engine: [setup] [adobe air] [android] [clickteam fusion] [construct 2] [corona] [libGDX] [game maker] [html5] [marmalade] [monogame] [unity] [unreal]
Use caution when setting [persistent wireless mode].