Can I release my game without changes onto OUYA ?

SimonTSimonT LondonPosts: 24Member
I have various Android Games ( all OpenGL ) I have developed over the years and released. Do I have to do anything to them to release on OUYA or do I need to re-write them ? ( please tell me I don't have to re-write them )

Comments

  • dra6onfiredra6onfire Posts: 91Member
    If they are already controller compatible and the lack of an ouya specific mapping won't pose an issue then your app will probably be fine. Thats easy enough to test by just sideloading your app onto an ouya. If you intend to charge anything for them then you are going to have to add in a free demo of some kind and then implement the in app purchase feature.
  • SimonTSimonT LondonPosts: 24Member
    I developed these applications with the Android SDK and they are real time 3D using OpenGL ES. Controls are touch screen and accelerometer but I do have code in there for the Xperia Play ( which had that nasty joypad thing ).

    What I was expecting from the Ouya was that it would be the same as every other Android phone/tablet where I just connect it to my PC/Mac, set it into Developer mode, click Build/Run from Eclipse and then it deploys directly to the device so I can test it.

    Is this how development to this device works ?


  • dra6onfiredra6onfire Posts: 91Member
    There's a little bit of configuration to get adb working because the google drivers don't support it right out of the box. 

    Tim's video (while very slow going) will pretty much walk you through the setup:

    Once you are done with that, then yes it will work exactly like every other android device you have built out to from eclipse.

    Do you have an ouya on hand?

  • SimonTSimonT LondonPosts: 24Member
    Thank you very much for the feedback.

    I was going to go out and buy an Ouya, but then I looked at their website and thought OMG is this going to be a nightmare.

    I will watch the youtube video and then go out and get one. I think the idea is great behind the Ouya - I just hope they have not botched the implementation as an Android device that has a proper controller and connects to the TV is great.
  • SimonTSimonT LondonPosts: 24Member
    The YouTube video looked "involved" but doable. 

    On a side note, thankfully ARM are trying to sort out the mess Google has got Android into ( what did they do with the Nexus ? ) and so maybe nightmares like connecting your device to a computer will one day be a thing of the past !

    Based on this forum I have bought one of these Ouya's. I really hope this turns out to be viable and I can subject yet more people to my square zombies. Thank you for the input.
  • SimonTSimonT LondonPosts: 24Member
    My Ouya just arrived, followed that YouTube video and its absolutely perfect. Thank you so much for the help. The console is in my opinion far better than what the reviewers say. I am really pleased with the product. Easy to develop for. No complaints from me.
  • dra6onfiredra6onfire Posts: 91Member
    Glad it worked out. Always good to have another dev on board.
  • PiersPiers Posts: 680Member
    Three cheers! :)
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