GetDeviceType() reports the ouya incorrectly as Android

I noticed that OuyaGameObject.GetDeviceType() does not work properly on my ouya (gets reported as Android rather than OUYA). This is because SystemInfo does not report it as "NVIDIA Cardhu" but rather as "OUYA OUYA Console".

Comments

  • carminegcarmineg Posts: 102Member
    edited July 2013
    Are you trying to detect if the current system is an OUYA?  There is a function OuyaSDK.IsOUYA()

    Also.. if you get Model instead of Device.. it says OUYA.
    Post edited by carmineg on

    Quintet: a cooperative scifi game where players control the same ship through 5 roles - Captain, Helm, Tactical, Engineering & Science.


  • DraconicBovineDraconicBovine Posts: 9Member
    Nice suggestion.
    I just used SystemInfo by myself instead so for me it isn't really a problem.
    It is still a bug however, and is probably bound to cause another person out there a headache at some point.
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