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OUYA Hardware
GetDeviceType() reports the ouya incorrectly as Android
DraconicBovine
Posts:
9
Member
July 2013
in
Unity on OUYA
I noticed that OuyaGameObject.GetDeviceType() does not work properly on my ouya (gets reported as Android rather than OUYA). This is because SystemInfo does not report it as "NVIDIA Cardhu" but rather as "OUYA OUYA Console".
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carmineg
Posts:
102
Member
July 2013
edited July 2013
Are you trying to detect if the current system is an OUYA? There is a function OuyaSDK.IsOUYA()
Also.. if you get Model instead of Device.. it says OUYA.
Post edited by carmineg on
July 2013
Quintet
: a cooperative scifi game where players control the same ship through 5 roles - Captain, Helm, Tactical, Engineering & Science.
DraconicBovine
Posts:
9
Member
July 2013
Nice suggestion.
I just used SystemInfo by myself instead so for me it isn't really a problem.
It is still a bug however, and is probably bound to cause another person out there a headache at some point.
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