Hi, I'm brand new here.
I just exported the OUYACore package and imported it into my project. Immediately after the import, I"m getting this error in the OuyaPanel.cs:
"Assets/Ouya/SDK/Editor/OuyaPanel.cs(1286,17): error CS0120: An object reference is required to access non-static member `UnityEngine.Behaviour.enabled'"
This doesn't seem to happen in the StarterKit project (which I compiled and ran on my Ouya successfully.
Any ideas?
Comments
OUYA Inc | Android Developer
Skype: tgraupmann_prey
http://github.com/ouya/docs
http://github.com/ouya/ouya-sdk-examples
Check out the latest docs for your game engine: [setup] [adobe air] [android] [clickteam fusion] [construct 2] [corona] [libGDX] [game maker] [html5] [marmalade] [monogame] [unity] [unreal]
Use caution when setting [persistent wireless mode].
OUYA Inc | Android Developer
Skype: tgraupmann_prey
http://github.com/ouya/docs
http://github.com/ouya/ouya-sdk-examples
Check out the latest docs for your game engine: [setup] [adobe air] [android] [clickteam fusion] [construct 2] [corona] [libGDX] [game maker] [html5] [marmalade] [monogame] [unity] [unreal]
Use caution when setting [persistent wireless mode].