Noob running linux

I really want to develop games for the ouya. im of the C=64 generation and loved programming my own games back then. i really want to get back in to it. i am currently programming in python, as i wanted to originally do stuff using blender and to make apps for ubuntu. ive had a look at unity3d as that seems to be what all the youtube videos are pointing to. got to say, very disappointed. no support outside of windows and mac, although most of the OSs it exports to are linux based. Anyhoo, is there an easy way i can produce stuff for the ouya and still be able to use python as well as not having to go out and buy an operating system that i absolutely abhor with every fibre of my being, just to run one program?

please help.

Comments

  • OrikuOriku Posts: 263Member
    I'm currently using Ubuntu for my Ouya development.  You don't need Windows or OSX.
  • teslacopernicusteslacopernicus Posts: 6Member
    what are you using?

  • OrikuOriku Posts: 263Member
    edited June 2013
    We are using the console and text editors (like vim and nano) to edit C++/Java.

    To build, compile, install, sign, and whatnot easily and quickly we use a small shell script.  Running the shell script is practically like pressing F5 in Visual Studio; the next thing you know it's on your Ouya ready to play.
    Post edited by Oriku on
  • teslacopernicusteslacopernicus Posts: 6Member
    edited June 2013
    does it work with python?

    to be honest, i haven't really programmed anything since school (96), the last language i used extensivly was pacal and ive forgotten that. i did a little in actionscript a few years back, but it lost my attention (adhd)
    last night i installed openjdk, kivy, pyjnius (allows me to make java calls in python), libgdx (something to do with graphics), eric and blender.

    the main reason im wanting to use python is because myself and another coder have been using it of late and i want to do much of my work in blender. also many of the developer tools for ubuntu i have found use python.
    Post edited by teslacopernicus on
  • teslacopernicusteslacopernicus Posts: 6Member
    cheers. ive bookmarked the pages and will give them a proper look as soon as ive finished this 12 hour journey from one end of the country to the other.
  • TitousenseiTitousensei Posts: 1Member
    Oriku said:
    We are using the console and text editors (like vim and nano) to edit C++/Java.

    To build, compile, install, sign, and whatnot easily and quickly we use a small shell script.  Running the shell script is practically like pressing F5 in Visual Studio; the next thing you know it's on your Ouya ready to play.
    Can you please publish your shell script? I would love to use the same environment, but I'm just starting and I don't like eclipse too much so far. Thanks!
  • nicknick Posts: 186Member, Administrator, Team OUYA
    Oriku said:
    We are using the console and text editors (like vim and nano) to edit C++/Java.

    To build, compile, install, sign, and whatnot easily and quickly we use a small shell script.  Running the shell script is practically like pressing F5 in Visual Studio; the next thing you know it's on your Ouya ready to play.
    Can you please publish your shell script? I would love to use the same environment, but I'm just starting and I don't like eclipse too much so far. Thanks!
    Not sure what he's using, but Android just endorsed a new build system that can do all of that called Gradle. It's a bit beta-ish at the moment but looks really promising and useful:

    http://tools.android.com/tech-docs/new-build-system/user-guide
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