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input menu
dragonkill
Posts:
3
Member
June 2013
in
Unity on OUYA
how i can make a menu with GUI buttons
and work with the controller
Comments
dragonkill
Posts:
3
Member
June 2013
hi i am still looking to know how to build a menu in c#
for the ouya
tgraupmann
Posts:
2,869
Administrator, Team OUYA
June 2013
Yeah that needs an example.... hmmmm or a video.... tomorrow....
~Tim Graupmann
OUYA Inc | Android Developer
Skype: tgraupmann_prey
http://github.com/ouya/docs
http://github.com/ouya/ouya-sdk-examples
Check out the latest docs for your game engine:
[setup]
[adobe air]
[android]
[clickteam fusion]
[construct 2]
[corona]
[libGDX]
[game maker]
[html5]
[marmalade]
[monogame]
[unity]
[unreal]
Use caution when setting
[persistent wireless mode]
.
dragonkill
Posts:
3
Member
June 2013
thanks man i
tgraupmann
Posts:
2,869
Administrator, Team OUYA
June 2013
Still need to do this thanks for the reminder...
~Tim Graupmann
OUYA Inc | Android Developer
Skype: tgraupmann_prey
http://github.com/ouya/docs
http://github.com/ouya/ouya-sdk-examples
Check out the latest docs for your game engine:
[setup]
[adobe air]
[android]
[clickteam fusion]
[construct 2]
[corona]
[libGDX]
[game maker]
[html5]
[marmalade]
[monogame]
[unity]
[unreal]
Use caution when setting
[persistent wireless mode]
.
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Comments
OUYA Inc | Android Developer
Skype: tgraupmann_prey
http://github.com/ouya/docs
http://github.com/ouya/ouya-sdk-examples
Check out the latest docs for your game engine: [setup] [adobe air] [android] [clickteam fusion] [construct 2] [corona] [libGDX] [game maker] [html5] [marmalade] [monogame] [unity] [unreal]
Use caution when setting [persistent wireless mode].
OUYA Inc | Android Developer
Skype: tgraupmann_prey
http://github.com/ouya/docs
http://github.com/ouya/ouya-sdk-examples
Check out the latest docs for your game engine: [setup] [adobe air] [android] [clickteam fusion] [construct 2] [corona] [libGDX] [game maker] [html5] [marmalade] [monogame] [unity] [unreal]
Use caution when setting [persistent wireless mode].