Screen.SetResolution and the Touchpad

I've just forced our game down to 720p to get a better framerate and have noticed that doing so has completely thrown off the cursor for the touchpad. It moves around the screen as it should, but the actual coordinates Unity gets never match up with what is being pointed at onscreen (everything is a little over to the left and up). I used Screen.SetResolution to force the resolution - does that cause an issue with the touchpad? If so, does anyone have a fix for it?
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