Good way to side step the OUYA Package w/o deleting it?

I am trying to get a different android device to work with our project I am struggling to get it to load up. Is there a good way to side step the OUYA Package w/o deleting it?

The Device I am using is Android V4.0.3 but I want to support all devices V3.0 and forward.

I modified my player settings Minimum API Level to Android 3.0 "Honeycomb" API Level 11

I modified by Manifest file to be:

<?xml version="1.0" encoding="utf-8"?>

<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:installLocation="preferExternal" package="com.HeliumInteractive.DubWars" android:versionName="1.0" android:versionCode="1">

  <uses-sdk android:minSdkVersion="11" android:targetSdkVersion="16" android:maxSdkVersion="17" />

  <supports-screens android:smallScreens="true" android:normalScreens="true" android:largeScreens="true" android:xlargeScreens="true" android:anyDensity="true" />

  <application android:icon="@drawable/app_icon" android:label="@string/app_name" android:debuggable="false" android:theme="@android:style/Theme.NoTitleBar.Fullscreen">

    <activity android:name=".OuyaUnityApplication" android:label="@string/app_name" android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen" android:screenOrientation="landscape">

      <intent-filter>

        <action android:name="android.intent.action.MAIN" />

        <category android:name="android.intent.category.LAUNCHER" />

        <category android:name="tv.ouya.intent.category.GAME" />

      </intent-filter>

    </activity>

  </application>

</manifest>


Here is my LogCat Error:

Thanks for all the help!

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